ZBrushCentral

Zbrush to 3DS MAX - how to properly show normal maps in realtime NITROUS Viewport

Hi all !
There is tutorial i’ve made & it will learn U step by step, how to properly see tangent
normal maps on your model in 3DS MAX 2012 & above using Nitrous Viewport
If you still dont know how to get perfect,

here is the link
[youtubehd]TimvgZSpBuo[/youtubehd]

here is the link
[youtubehd]TimvgZSpBuo[/youtubehd]

Attachments

how-to-Nitrous.jpg

how-to-Nitrous2.jpg