Hi all. After long time to post something here
This is model I made for game www.spaceengineersgame.com. I used Zbrush, 3Ds Max and Photoshop. Body and backpack like few more parts are done in zbrush, while other was subd modeling. Textures are made in photoshop. Backpack is from 3 parts, so upper and bottom part can be removed as the pockets above the knees.
There are rifle and tools, but I didn't post pictures of that since I wasn't using zbrush for them.
Info:
11.910 tris
Hand painted maps
Back pack upper and bottom part, and pockets above knees are removable
High Poly
Low Poly with Normal Map
Low Poly Wireframe
Low Poly Colors (it was done in 7 colors) viewport screenshot
Best Regards,
Rastko