ZBrushCentral

Hard Surface in Zbrush

Hi guys, i’m back with some Hard Surface madness.
I think i can say that at least 80% of the model was done using Zbrush.
My technique is pretty simple, it consists in build the secondary shapes using some custom brushes and a couple of Trim Brushes.
With the shapes refined, i Zremesh the piece, and start to retopologize it.
When the retopo is done, i crease the mesh using the crease button under the Geometry menu, and start to polish the piece using the HPolish, and the Clay Brush with the intensity of 2.

The Render was done using Keyshot.
I hope you guys like it, i’ll keep my eye on the thread, if you guys have any question, i’ll be here to answer it, and don’t be shy, just reply :stuck_out_tongue:

Attachments

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nice!!

Thanks man!
I’m glad you like it.