1. #16

    Default Officer - portrait

    Hi all!
    Thanks for the comments.

    This is my first project in 2014 and it's the first attempt at a realistic portrait of an elderly.

    Modeled all in Zbrush. Texture in ZBrush and Photoshop. Rendered in 3DMax using vray. More images soon.

    I hope you enjoy.
    Comments and criticisms are welcome.


  2. #17
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    Impressive, Leo! Really awesome, man

    congrats

  3. #18
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    awesome, awesome work, leo!

  4. #19
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    Default nice!

    haha, nice one! Glad to see that he made a fully recover!!

    http://1.bp.blogspot.com/-7hkLoh9O3q...as_01_0000.jpg
    www.metamesh.blogspot.com

  5. #20
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    great on Leo
    Contrats Monster !
    ------------------------------
    Bruno Tor

    3D Modeler


    www.brunotor.com
    www.brunotornisielo.wordpress.com
    ------------------------------

  6. #21

    Default

    Erlon- Thanks bro!

    JPericles - thanks a lot my friend!

    metamesh - hahahhaha good point! Thank you very much Alex! I'm a big fan of your work!

    Bruno Tor - Thanks a lot my friend! Berenice...

  7. #22
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    Top row my friend, amazing work!

  8. #23
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    Default

    looking very great Man,Awesome!
    --------------------------------------

    Mohammad Modarres

    Website

    Blog

    ZBcentral sketchbook




  9. #24

  10. #25
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    Nice clean work, but let me ask why model an eye if a good bitmap would make the job ? im just asking maybe something i don't know.

    Keep it up.

  11. #26
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    Very nice work.

  12. #27

    Default

    Freewaldo - Thank you very much! In my opinion and tests, cavities generate better shadow, specular and volume, including with sss. But I use the difuse to improve it.

    JL-Art - Thank you so much! I'm glad you liked!

  13. #28
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    Default

    Looking forward to see this character textured and rendered. Great sculpt!

  14. #29
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    Looks good, like this work!

  15. #30
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    Powerfull work man! Nice breakdown, thanks!

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