Hello guys, long time no post on the forum as I’ve been busy conducting local class on ZBrush sculpting here in Bangkok Thailand. The class that’s just completed’s about human figure and posing. For this class I primarily used the Mannequin to construct the base poses and further sculpt in either Subdivision Modeling or DynaMesh. Most of the sculpts are done in class and hence are not as well polished or fully executed.
Here’s the process from the Mannequin pose --> Adaptive Skin --> Sculpt of the Ultra Mommy