1. #1
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    Default Asbjørn Nedrehagen's Sketchbook

    So, I figured it was time to make one of these. Here's some of my latest work!

    Lava Creature


    Dread Waker


    Dread Waker Details


    Here's a breakdown video for the composite and a turntable of the Dread Waker

    Dread Waker Breakdown from Asbjørn Nedrehagen on Vimeo.

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    Ahh..... the lava creature love the old school monsters they need to be brought back more often, good work man love the sculpts

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    Nice work on both of the. Got to love the lava creature!
    Mathijs Kapteijn

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    Thanks!
    Asbjørn Nedrehagen
    3d-Artist at Gimpville
    Sketchbook Portfolio Twitch

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    Default Orc Hunter Teaser

    Working on another creature at the moment. I'm about done with the sculpting/texturing, currently working on fine details, rendering and compositing. So here's a close-up I created the other day, later on I will make a shot for the upper body as well.

    Asbjørn Nedrehagen
    3d-Artist at Gimpville
    Sketchbook Portfolio Twitch

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    Default Final Comp for the Orc Hunter

    So here's the final composite of the Orc Hunter, and some detail shots. All done in Zbrush, composed in photoshop.







    Asbjørn Nedrehagen
    3d-Artist at Gimpville
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    Default

    Just finished the breakdown video for the orc hunter. Here it is! Please watch in HD

    If the video appears black, press the link underneath the video frame.

    Orc Hunter Breakdown
    from Asbjørn Nedrehagen on Vimeo.

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    Default Latest crunch

    A bit more of a cartoony approach for this crunch. This is Banjo the Boss.

    Asbjørn Nedrehagen
    3d-Artist at Gimpville
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    The lava creature looks cool
    You can find more about my work in here

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    Default Triks of the Storm

    Small character project "Triks of the Storm". Trying out some new stylized texturing and modeling techniques for my personal work. Created using Zbrush, 3ds Max, Photoshop and After Effects.

    Final Comp


    See the high res version here!


    Turnaround
    (PS. If the video is black, click the link below to see the movie)

    Triks of the Storm
    from Asbjørn Nedrehagen on Vimeo.


    Screen grabs

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    Time to reboot this thread! Here's a piece I did back in 2014. All modeling is done in zBrush and 3ds Max. Textures and rendering done in Zbrush with BPR. Compositing done in photoshop.

    This is "Into the Storm"



    Clay render



    Character and prop sheet



    And lastly here is a breakdown and a turntable of the project:


    Into the Storm from Asbjørn Nedrehagen on Vimeo.

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    Wink

    Beautiful work i like very sorry for my english

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    Thank you! Here is another piece I did a couple of years ago

    This is the "Desert hopper". He's a scorpion/grasshopper hybrid!

    Sculpting, texturing and rendering (BPR) done in Zbrush, compositing done in photoshop!

    Asbjørn Nedrehagen
    3d-Artist at Gimpville
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    Default Wildlife Tattoo Design

    Wildlife Tattoo Design

    This is a concept for a tattoo sleeve I have been working on for quite a while. I have been wanting a tattoo for so many years and I wanted to have some impact on the final result. Since 3D-Art is my craft, I decided to give it a go with sculpting, texturing and rendering a full tattoo sleeve design. This will give the tattoo artist a guideline for the look and the feel I want for my sleeve.

    All the modeling and sculpting is done in zbrush. The texturing is done mostly in Substance Painter, some with polypaint in Zbrush. The render is done in Redshift using maya. Lastly the compositing is done in photoshop.

    Check out the full breakdown of my sculpting process in the post below!


    Final Design
    Highres at my artstation here!



    Clay Render




    Texturing, Lighting and Render Progress


    The Bear Progress



    The Koi Progress


    The Owl Progress


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    Wildlife Tattoo Design Breakdown

    Here's a little insight on how I use zbrush for my work

    The Bear




    The Koi




    The Owl


    Asbjørn Nedrehagen
    3d-Artist at Gimpville
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