1. #601
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    Ooh a top row (squeel) - thank you Pixologic Inventors Of Magic and thank you dear chums. Your kindness and good wishes are a blessing. I shall of course have to celebrate with tea, cake and a small informal parade.

    Dear Vahid, yes it’s me Sir, back for a convivial sojourn - thank you. Dear Mr Carlsson - thank you. Dear Pilou - merci . Dear Mikael - thank you Sir. Much appreciated all.

    Yours etc,
    Boozy
    ......Nobody tries to be lah-di-dah or uppity--There's a cup-o'-tea for all.

  2. #602
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    Default Congratulations

    Mark, Top Row for Top Shelf work.
    I've been admiring your art for over 14 years now (Damn that sounds like a long time).
    It always makes my day to see another piece pop up.
    Congratulations, and thank you for what you do.
    Word.

  3. #603
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    I thought by myself: let's visit the central. I type the link in my browser, hit enter and the first thing I see is that image on the top row.
    And I think: he's back!

    And the central suddenly becomes a bit brighter.

    Welcome back! I hope you had a good rest.
    And congratulations for that top row. Seems we've all been waiting for you.

  4. #604
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    Dear Mr Wordsmith and Dear Mr Erik, this time kind Sirs… I sketched out my thank you in ZBrush.



    Boozy Junior (peering over my shoulder) thought it like an angel working as security at a nightclub called ’Thank You’. What better place to dance with friends in gratitude said I.

    Similar techniques as the previous piece except this time the sculptris pro meshes were first uv’ed then textures were applied using uv repeats- these were then applied back as polypaint then further polypainted over. The image textures used to uv the meshes were created using the same sculptris technique - these meshes then painted in 2.5D mode such that they could be tiled.

    Yours etc,
    Boozy
    ......Nobody tries to be lah-di-dah or uppity--There's a cup-o'-tea for all.

  5. #605

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    Congratulations, Boozy Senior. Its about time I say!

  6. #606
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    Default Rejuvenate

    Nothing like a little kindness to rejuvenate the soul.
    Art Van D'lay many thanks for yours.



    Zbrush , Keyshot, Cups Of Tea , Apple Pie And Custard

    Yours etc,
    Boozy
    ......Nobody tries to be lah-di-dah or uppity--There's a cup-o'-tea for all.

  7. #607
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    Red face

    Haha, love it! Cheers me up.
    visualization • pixel art • illustration • animation • 3D design — metinseven.nl

  8. #608
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    Default Chez Moi

    A moonlit reverie in ZBrush.



    Created with ZBrush, Keyshot , Victoria Sponge Cake , Tea and Eartha Kitt.

    Yours romantically,
    Boozy
    ......Nobody tries to be lah-di-dah or uppity--There's a cup-o'-tea for all.

  9. #609
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    Another classic that just makes you smile.
    Especially like that floating guy.

  10. #610
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    Wow, this is a particularly impressive piece, Mark. I love the mood, all the details and the almost orthographic perspective.
    visualization • pixel art • illustration • animation • 3D design — metinseven.nl

  11. #611
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    Jochen and Metin thank you both.
    ......Nobody tries to be lah-di-dah or uppity--There's a cup-o'-tea for all.

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    marc bro, its very cool work i love it !!!

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    and congrats on toprow bro

  14. #614
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    Ooh (squeal) , thank you Pixologic for a top row - a lovely surprise .
    Thank you Dear Vahid for your kind support.
    ......Nobody tries to be lah-di-dah or uppity--There's a cup-o'-tea for all.

  15. #615
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    Default Sir Thom Of Yorke

    In the spirit of ZBrush experimenting. A quick test using textured sculptris pro single sided meshes.



    Method used:Using subtool image planes to transfer textures to uv’ed sculptris pro meshes using Transform>3d copy.

    Draw out both the uv’ed subtool mesh you wish to transfer a texture too + a background (in Zdepth) image textured plane subtool >record the subtool positions with a Marker but drop only the image plane subtool to the canvas.

    Redraw the mesh you wish to transfer the texture too (using the recorded marker) then in Edit Mode use Transform > 3d copy (with rgb switched on) to transfer the texture of image plane previously dropped to canvas.

    With subtool transparency setting switched on the edges of the mesh planes above the image planes can be erased to the outline required by smoothing with sculptris pro according to the textured subtool behind. NB: After erasing edges by smoothing with sculptris pro you will need to reapply uv's to the mesh before transferring textures as described.

    These image planes can be further sculpted and deformed to catch the light as required to add depth etc.

    Yours etc,
    Boozy
    ......Nobody tries to be lah-di-dah or uppity--There's a cup-o'-tea for all.

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