This is a sculpture i did last year on my "Digital Sculpture" class here in Brazil, based on a awesome concept art of Manuel Augusto Dischinger Moura. I choose this concept because of its versatility as a character. With this sculpture i would approach anatomy, style adaptation, subtools creation ( dynamesh/ shadowbox, etc), refinement , alpha creation and application, transposing and final adjustments.
Wierdely, i've seen many TMNT models lately, but i think it still worth sharing this one...
I'm doing a compilation of "making of" videos for this guy, hopefully will post it here soon.
3D character artist / Digital Sculptor
Portfolio http://marianosteiner.com Artstation https://www.artstation.com/artist/marianosteiner Email firstname.lastname@example.org
This looks fantastic. My only crit and its a small one: the sword position is a bit weird. what's he doing with it? it's almost like he's either unsheathing it or sheathing it but missed the scabbard. Anyways, minor crit but just looked a bit off in the back render. great work nonetheless!
Really good, Steiner!
The pose is convincing, the level of details is really cool and balanced. I liked his skin too.
Ypu managed to reach a balance between cartoon and realistic proportions that sounds tuned. Good sculpt!