1. #1

    Default Daily Sculpt Grind

    So recently my life has been a little crazy and my free time has opened up greatly due to some recent events. I decided to start doing daily sculpts similar to what z Bro does on his blog to improve my skills. I haven't been able to use much of zBrush or do character modeling because of my schedule but since I want to be a Character Artist I am far behind from where I want to be. A recent project I'm working on definitely made me realize that. With all that said here is what I have so far and thank you to all the artists out there that provide resources for people like me who are new to this process. Especially with Hazardous starting up a stream recently it helped me with my work flow immensely. Critiques are MORE than welcome. Whatever can help me improve I am all ears.

    Schedule:
    Week One - Female Busts
    Week Two - Male Busts
    Week Three - Female upper torso
    Week Four- Male upper torso
    ...

    Also I started up a blog a month or so ago where I will also post my sculpts, speed paints and any other updates.
    chbrook.blogspot.com

    Polycount Thread:
    http://www.polycount.com/forum/showthread.php?t=117430


    Sculpt 1:

    Sculpt 2:

    Sculpt 3:

    Sculpt 4:

    Sculpt 5: Death 1 by Artgerm

    Sculpt 6: Unahona (Bleach)
    Last edited by Guidance; 03-13-13 at 11:48 AM.

  2. #2

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    Sculpt 7: Soi Fong (Bleach)

    Sculpt 8:

    Sculpt 9:
    Last edited by Guidance; 03-13-13 at 11:48 AM.

  3. #3
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    Delayed double post
    Last edited by Guidance; 03-09-13 at 10:34 PM.

  4. #4

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    Sculpt 10: Lara Croft


    My attempt at Lara Croft. Ill probably pose her, fine tune (especially the ears) everything then give it a proper render with Vray sometime next week.
    Last edited by Guidance; 03-13-13 at 11:43 AM.

  5. #5
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    Lovin these! Great job.

  6. #6
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    Quote Originally Posted by SEGAHOLIC View Post
    Lovin these! Great job.
    Thanks, appreciate it!

  7. #7

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    Sculpt 11:

    So this was my "attempt" at an anatomy study. I didn't really bother with the neck area since it has so many structures to it I didn't want to spend to much time on it. Some things were generalized as well since I wasn't worried about spot on accuracy.

    I will be working on male busts this week so I felt it was important to get an anatomy study down before I begin this time around. I'm sure there is a million things wrong with this but it was a good challenge and knowledge builder ;D.

    Sorry for not posting a sculpt yesterday I had a busy day, though I did manage to post a speed paint on my blog.
    Last edited by Guidance; 03-12-13 at 11:44 PM.

  8. #8
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    Love your characters, thank you for sharing.

  9. #9
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    Really like your daily studies.. The 4th image, the female elf is my definite favorite!

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    Leegyz:
    Thanks! Keep in mind a few characters aren't my original designs. Ill change the titles and post reference for the ones I didn't design, forgot to do it on my Zbrushcentral post D:.
    SolidSnakexxx:
    Appreciate it!
    Last edited by Guidance; 03-13-13 at 11:43 AM.

  11. #11

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    Sculpt 12:

    So this is what happens when I can't think of any clothes to put on a character. Basically ended up being the most ridiculous outfit I've ever done but lets just say hes a comedic antihero for my sake ;D. Thinking about doing Kenpachi or a DBZ character next. On the other hand I might just save those for the weekend who knows.

    As for the model itself the 3/4 view is feeling a little off for me on this one but other than that it went smooth for the most part.
    Last edited by Guidance; 03-13-13 at 09:56 PM.

  12. #12

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    Sculpt 13:

    So today was an extremely busy day for me. This ended up being more of a speed sculpt than anything and I kept it at a lower subdivision to save on time. This may or may not be inspired from Samael from Darksiders ;].

    I plan on doing an actual study/likeness sculpt on Saturday. Doing things like this isn't beneficial enough since I can hide the forms in the details.

  13. #13

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    Sculpt 14:

    So I had no Idea what I wanted to do for a sculpt today then this song came on my Pandora playlist and this is all I could think of. Probably should've put more effort into the cloth and some of the folds in the skin should have more defined creases :'[.

  14. #14
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    So with GDC coming up I will be spending this week working on sculpting a full character using the skills I developed in the last two weeks. I haven't done anything besides busts but I learned a lot of the fundamentals of sculpting and feel confident that with adequate reference and patience I can pull it off. Unfortunately I don't feel like I could make it a full game asset in time since I have little to no practice in that area but I plan on giving it a solid render with a standard material or poly painting if I have time. So instead of my typical daily posts every two or so days I will post a WIP for critique. Just thought I'd give an update to those wondering what happened to my daily posts. Also any recommendations for which busts I should finish up and give proper renders so I have some form of portfolio it would be much appreciated!

  15. #15
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    Hey Guidance. I think you're having a great initiative here and that you'll come out of it way stronger in ZBrush than in the beginning.

    Since you seem open to constructive criticism, I think the head and neck of most of your characters are too small. On a more positive note, I really like how you sculpt cloth

    Keep it up !

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