Video Tutorial - Easy Displacement in 3dsmax from Zbrush, with or without Vray
Hi, I've stumble upon a quick setup for rendering displacement map extracted in zbrush using 3dsmax... without using the specific Displacement modifiers ( either in Vray or MentalRay). This simple pipeline gives me good feedback in the viewport, and a pretty quick render time... The video in 6 short parts shows the process.
Hope it can be useful to the community !