Hello Zbrush central, I am Eduardo Balestrini.
This is Cave Crab sculpt. I Have been busy with this project for the last months but it is finally done. here are some renders.
- I made all the sculpt and PolyPaint in ZBrush (Creature, Skull, Rocks), Shaders and Lighting using VRay and zbrush BPR
- Victoria Passariello made the textures in Photoshop and topology meshes wih Topogun.
- Fellipe Martins, Original creature concept art.
Hope you enjoy it, and let me know your comments, thanks
Lots of DynaMesh with this one:lol: