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  1. #106
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    Thanks nightwoodwolf !

  2. #107
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    Hey ZBC!

    I'm happy to present to you my newest piece: Mary!

    The goal with this character was to capture the joy of discovery. Maybe she's getting her first glimpse at something she's been long looking for or she's awed by a surprising sight she just stumbled upon!

    Mary was sculpted and rendered in ZBrush and composited in Photoshop. Here are a few modeling breakdowns which I hope will be helpful to some of you. Soon I will also post render breakdowns going through my rendering process.







  3. #108
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    Here are all the render passes I used to create the final illustration. They were all rendered in ZBrush and later composited in Photoshop. I enjoy rendering in ZBrush as I find the process very fast and straightforward, yet giving me a lot of control at the compositing stage.

  4. #109
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    Very, very cool. Thank you for sharing this!

  5. #110

  6. #111
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    @nebular You're welcome! I hope it's useful

    @Etcher Thanks! I learned a lot from your breakdowns as well!

  7. #112
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    nice work flow

  8. #113
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    Thanks nightwoodwolf!

  9. #114
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    Hello everyone!

    Are you looking to learn how to sculpt hair in ZBrush? Or maybe you want to hear 2 hours of sexy French accent explaining an in depth process that works both for realistic and stylized characters?!

    Turns out I just released my new tutorial on how to sculpt appealing hair on Gumroad and Cubebrush!

    From now until October 2nd, the tutorial will be 20% off! Gumroad people will need to use the code "mary"

    https://gumroad.com/l/mary
    https://cubebrush.co/vincentmenier?ds=54wv&ref=H8q0MA


  10. #115

    Default

    Thank's for the tutorial.

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