well i'm glad that the idea of using an IMM can be useful to complete your great work. If you'll release a brush with drops share it eheh, i have no time actually to do it myself
I'm not so great with the dynamics, but learning real-flow for this one. I need to get some splash in there, lengthen the drops due to falling speed, and get it animated so that I can do some motion blur. A specular map could help me fake a bit of the coat wetness. Also need to work on the lighting.
Anyone got any realflow rain tips, please let me know.
So here is the first part of the tutorial I said I'd try to work up. I got caught in some extra heavy work, but I found the time last
night/today to put this together. Please let me know if you find it useful or useless, and I will either give up or complete the two other parts.
As you'll see in the overview, there are three parts to this thing, basically MODELING, TEXTURING, and RENDERING. This is the part on texturing.
ahhhhhh awesome!!! can't wait to see the rest man this is definitely going to help me in creating a realistic portrait! Thank you so much!
Thank you so much for sharing. Wonderful renders and work!!!
Sweet. Thanks slowpid !
Awesome work. Thanks for sharing your workflow.
Thank you for sharing
Great Work, congratulation.
I m curious to see how you setup your skin in V Ray .
Thank you very much for sharing your workflow.
Looking forward to the other parts of the tut.
"Knowing is not enough, we must apply. Willing is not enough, we must do."
- Bruce Lee -
I don't use Vray, but the modelling texturing stuff is fantastic. Thanks for sharing.
I'm trying to put this somewhere safe (in Evernote) do you have it on PDF or something?
This is a great help! Thanks! and excellent work!
Been looking for a tutorial like this for a whole, so thank you!!