1. #61
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    Man....this is AWESOME! Thanks for***65279; sharing your workflow with us

  2. #62
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    Amazing work! Thanks for sharing.

  3. #63
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    Default A w e s o m e

    Awesome ! Thanks for sharing your workflow .

    Maybe you can share wokflow for the eyes ?

    Thanks in advance !

    Great job !

    Uncanny !

    Happy Hollydays !

  4. #64
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    Stunning work and congratulations!

    Did you use HD Geometry as well?

    Cheers,
    Josh

  5. #65
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    So good! Love it....now i need to go watch the whole show again for the 100th time.

  6. #66
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    Thank you again for all the comments guys!
    @ linuxva: I didn't do anything special for the eyes, they were made the same way as the rest of the face
    @ VFXdaily: no, I didn't use HD Geometry because my system cannot handle it...

  7. #67
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    just wow!
    you're the man!


    your skill ROCKS!

    äh sorry, it MINERALS!
    Last edited by gwainbarek; 12-30-12 at 08:44 AM.


  8. #68
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    Amazing work

  9. #69
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    JUST WOOOW!

    Keep moving!

  10. #70
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    Two days for the original :O

    Speechless.

  11. #71
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    Very nice work. great detail and very accurate to the actor. Also Breaking Bad is a great show. 5 stars!

  12. #72
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    Amazing!!!

    Do you know a good source for information on setting up materials in Octane?
    *************************
    Homepage

    KAP Mapping

  13. #73
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    That is amazing. Deserving of the top row spot

  14. #74
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    Thumbs up you're super

    you're super
    greate work

  15. #75
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    Default 100% Heisenberg

    Thank you all for the comments guys!

    So, this week I've spent another couple of days making one more image (I swear, this is the last one of this subject, this forum is starting to be too crowded of Walter White ).

    Previously, I did the eyes in a simple way, just by projecting the photo on my model, but this time I made a proper eye-bulb, complete with Cornea, Iris and Sclera.
    And for the fan of the show, I dresses him 100% Heisenberg!

    I hope you like it, and happy new year!


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