Hey guys, Here is the new project I worked on with a talented lighting TD artist and a very good friend of mine Jeremy Celeste (http://www.jeremyceleste.com/ ).
In this project I worked on the Modeling, Texturing and hairs. I used a previous base mesh I’ve done before which is a clean mesh with UV ( The UV was done with UVMaster). Textures on the eyes and head are hand painted in ZBrush and Photoshop.
Jeremy did work on the Lighting, Shading, Rendering and Compositing of it. He did lots of test renders and we worked back and forth to make it as good as possible.
The software’s we used on this piece are ZBrush, Maya, Arnold for rendering, Nuke and for the hair I used Maya Hair.
We also made an article for 3DWorldMagazine which you can check it out in the latest one which is issue 164 and I believe its out already!
Hope you like the work and waiting for your feedbacks!