1. #1

    Default Sculptris needs "moulds" and "stencils"

    One thing that bothers me about sculpting tools is that you can't just "stamp" or have "moulds". Stencils/moulds would be great for more common operations and/or making templates for pieces.

    For instance I've been tooling around trying to create a ship variaton of the Super Nintendo game image below.

    I also find it difficult to create sharp edges, I can get organic looking forms pretty easy with regular brush but 'sharp' regular obejcts (squares, triangular edges) remain elusive.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	axelay1.jpg 
Views:	137 
Size:	45.0 KB 
ID:	331243   Click image for larger version. 

Name:	ax2.jpg 
Views:	123 
Size:	306.8 KB 
ID:	331244   Click image for larger version. 

Name:	ax1.jpg 
Views:	98 
Size:	287.0 KB 
ID:	331245  

  2. #2
    Senior Member Follow User Gallery
    Join Date
    Jun 2011

    Default re

    Go Get Wings3D ..... Use this to build your base-geometry, then import into Sculptris (detail slider 0) and subdivide to sculpt .. much more similar to Zbrush....
    Here, watch some of These

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts