Is there any way to acces system`s clipboard from Zbrush? I can write a dll that can access the system clipboard, but what I am wondering if it is possible to use that data. For example let say that there is an image in the clipboard and I want to paste it into the canvas. Getting the clipboard data block via a dll might not be a problem. However how could that data be utilized in Zbrush, considering that there is no Sdk? Is there a way to convert arbitrary data into usable Zbrush datablocks via scripting?
No, not as far as I know.
Ohh well, thanks for the info.
Originally Posted by marcus_civis