i selling the hole project : including 3ds max 2009 scene with all materials, lighting and rendering presets + base rigging and morph targets for face animation you can use it to make your own models in this render sceen and materials
- RIGGED with skin and biped
- MORPH controlled expressions,
- SSS (Sub Surface Scattering) materials
- 7000x7000 textures (Color, normal,Displace, Spec,/Refl)
- Clean edge-loops based topology
- LIGHT/RENDER/SSS/AO setup for mental ray
- 3ds Max 2009 or higher compatible