1. #1

    Default Game - Buildings!

    Hi All,
    just wanted to share some of my latest work for one game on FB, I was in charge to translate the 2D concept to 3D models.
    also I was responsible on creating the playground, if you like the work, I'll submit more stuff.

    concept artist was Nils Eckhardt


  2. #2
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    Very nice work.. like it a lot

  3. #3

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    Quote Originally Posted by InDoe View Post
    Very nice work.. like it a lot
    Thanx InDoe

  4. #4
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    LOL these are cool - twist on the theme of the house
    Are these done all in ZBrush?
    They are cute
    Last edited by SpaceMan; 10-11-12 at 03:28 PM.
    SpaceMan's Space Book Journal On ZBrush
    http://www.zbrushcentral.com/showthr...rnal-On-ZBrush

    Wormholes were first introduced to the public over a century ago in a book written by an Oxford mathematician. Perhaps realizing that adults might frown on the idea of multiply connected spaces, he wrote the book under a pseudonym and wrote it for children. His name was Charles Dodgson, his pseudonym was Lewis Carroll, and the book was Through The Looking Glass. ***8212; Michio Kaku

    It's kind of fun to do the impossible...
    - Walt Disney

  5. #5
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    Great stuff, very creative.

    Ezra

  6. #6

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    Quote Originally Posted by SpaceMan View Post
    LOL these are cool - twist on the theme of the house
    Are these done all in ZBrush?
    They are cute
    Thanx, they are a mix between Zbrush and Max, mostly Zbrush though

  7. #7

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    Quote Originally Posted by EZRA52 View Post
    Great stuff, very creative.

    Ezra
    Thanx, I had fun working on them, I'll post the playground and other stuff from the game as well

  8. #8

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    here is the playground!


  9. #9
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    Very nice! I like the style very much.
    Last edited by 3DBuan; 10-11-12 at 04:26 PM.

  10. #10

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    Quote Originally Posted by 3DBuan View Post
    Very nice! I like the style very much.
    Thanx!

  11. #11

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    Hi ! The works are awesome ! Can you share the workflow or the breakdowns from max to zbrush, I really wanted to know . BTW may i know the game name on facebook pls

  12. #12

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    Quote Originally Posted by RAGHAVAN View Post
    Hi ! The works are awesome ! Can you share the workflow or the breakdowns from max to zbrush, I really wanted to know . BTW may i know the game name on facebook pls
    Thanx RAG, I was going to upload a video workflow, unfortunately it's not working for some reason, but the work was very simple from Zbrush to max by creating some of the models in Zbrush and export them as OBJ to max then color and finally render, some post work after all to refine the details, the most challenging part of the work was achieving the right scaling on each building, I still feel some of the building could be improved.

    the game name in FB, "Tales of Vendetta"

  13. #13
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    Nicely done. They all look so delicious, especially the way that you handled the pine trees.

  14. #14

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    hi all,
    please find the link for the tutorial about how to create building by using Zbrush projection Tech, I looked at this videos a lot of time and learned quite good tips from it.

    http://www.pixologic.com/zclassroom/...ection-master/


    cheers,

  15. #15
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    Wow Wow
    I love this style
    Congrats on the top row!!
    Giacinto Platania
    available for freelance work - http://www.myconcept.it

    Halloween Challenge 2012
    - Mistaken Monster - my WIP thread
    http://www.zbrushcentral.com/showthr...staken-Monster

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