Here we go on another project I wanted to create.
I painted this picture some years ago traditionally (medium : oil) and as I like this character very much I wanted to make him in 3D.
I want to do everything on Zbrush, scultp and painting.
This is a try with Fibermesh but I'm not convinced enough, I will have to work again on it. For the moment I have some difficulties to use the brush "Groomhair Toss" to comb the hair and beard, It doesn't react I would like to. When I'm combing, for the eyebrows for example, it doesn't snap on the model, the roots stay straight.
Actually I'm doing the skin shaders and colors. This is not easy, I have to reduce the number of polygons in order to be able to light it - as I do everything in Zbrush, even at 20 millions of polygons for a correct light my computer doesn't work.
At last, I will surely have a little concern with the bottle of whisky because it's impossible to do a liquid in transparence in an object already in transparence in Zbrush.
If anybody has a solution, feel free to write a word .