amazing, i knew from the first wip this will end up looking great ;]
amazing, i knew from the first wip this will end up looking great ;]
Its a tough call, they both look great. Personaly I think I prefer the cammo render more but thats just because I'm a bit of a cammo fiend lol.
You're right though, the carbon fiber render shows the pannel details a lot better and Probbably works a lot better overall. I'm really looking forward to seeing what you do with this guy when he's rigged
Hey Slocik thanks manYou've been following this thread from the start! Good to see you again
LeoAMD Yeah its a bit of a struggle right nowDid a quick test yesterday to see if I remember anything about rigging it wasn't spectacular but will try a few times and see how it turns out
I was asked to post some ZBrush screen grabs so here they are. If anyone is interested in my 3dsmax ligthing setup and settings let me know
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Last edited by bomoh; 11-10-12 at 02:46 AM.
Great work!
Great work on every single aspect of this!
Thanks Adam!
Thanks dude!
Thanks man appreciate it! Im using the built in ZBrush topo tools. Most of the times QRemesher does the job for meYeah the mesh is high rez. Not sure if I uploaded a vewport grab here but its because its with turbosmooth on. I'm using displacement maps on all my projects especially on organic stuff. Will post some lightning shader setup soon
Cheers
hey everyone,
I'm tweaking things here and there and replacing some of the placeholder geometry like the area between the neck and chest as well as the backpack. I'm missing the specular map on his skin and I didnt reall have time to render out his hair since everything is pretty much a wip.
Thanks for viewing everyone
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Last edited by bomoh; 11-13-12 at 05:38 AM.
Hey thanks man! Yeah I might add some stuff to his visor as well. I fixed his hairstlye and the hairline now. A few more things to tweak and he'll be done. Also need to fix some of the shaders, mapping and geometry intersection. Most of these things are only visible in a high rez render but yeah I really want to be able to show everything![]()
If anyone wants to take a look at 6K render here is the link https://dl.dropbox.com/u/28015477/Ma.../Marine_6k.jpg
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Daiichi is real and live. WOW.
How much time do you need for render it?
Fantastic!!!really superb work. where are you rendering it ?
Thanks man! Glad you think so. I tried to make something a bit more original. Cheers!
Thanks for the support Carlos! Glad you think so man! Well the 6k render took something like 3 hours to render but thats mostly because of the hair. 5K render of the body without the hair takes around half an hour give or take.
Thank you Rodrigo! Love your work as well man! I am looking forward to see more work from you! Top notch! As for the rendering. I'm using 3dsmax and Vray for almost all of my projects even though my roots are with Maya.
Here are some screengrabs from 3dsmax. Lightning and rendering settings are pretty simple. Nothing fancy there. Just two lights and two maps for environment and reflection.
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Last edited by bomoh; 11-14-12 at 11:37 AM.
Fantastic work! It gets better all the time!
"An artist never really finishes his work, he merely abandons it."
Paul Valery