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Stone3D-Sketchbook

Biomechanic Sull WIP

Experimenting with Gutalin and LVXIFER modelling technics. I still got a long way to go. Thanks for watching.

Attachments

Biomech-Skull-WIP.jpg

you are on the right, cool lights and mood too :wink:

Yeah, really cool. I might get into this also, like everyone else.

Biomechanic Skull WIP V002
Sunday modelling session

Biomech-Skull-VIP2.jpg

Stone3D, muy buena su pieza y composición felicidades

gracias

These are awesome!
I have no idea how I missed them, but they are fantastic!!!

Cheers!
Mealea

I missed your post too. :wink: Thank you.

First time I used Zbrush for a full sleeve mechanical arm tattoo. Panel loops some standard insert brushes and some brushes from badking where used. Thanks to the new Zbrush features this could be done in a relative short time even from hobby users like me.

Martin-T-MechArm-WIP.jpg

That’s both an excellent sculpt and an excellent tattoo beginning… good shader needle work. It’s going to be awesome! Make sure the tat artist leaves ample highlights! They can get carried away with the shader needle.

:+1:

Thanks Eric, I did the sculpt and the tattoo;), I will follow your advice regarding the highlights.

Great desingn man!

Excellent work. :wink:

Wow, now that’s cool!

great work

Thanks Ioannis_Kths, Santis, Philuxius and nebular!

I also messed your posts.
Great work, especially on the biomechanic sculpt and of course the tattoo.

Final Version of my Biomech Skull. Thanks to Marcus Max Resize script this is goin to print today at 300 dpi 105x70 cm

Skull_web_Final.jpg

Skull_detail_Final.jpg

Looks awesome :slight_smile:
I really like the mechanical complexity, and it’s really enhanced by the lighting. The color choices speaks to me :+1:

EXCELLENT , that script is very useful