Hybrid View

  1. #1
    Content for Mature Audiences only. Click to view

    Mature Audiences Boys and Girls

    Hi guys, it's me, Selwy

    Believe it or not, I just updated from ZBrush version 3.1 to 4R4 this summer! (Yes, that's silly, I know... better late than never I guess) I went into traditional wood carving for quite some time (www.ben-godi.com) and didn't had a chance to keep up with the latest releases. And now, what do I find? Tons of new features and work flows!!! Basically I had to relearn how to use ZBrush But because of its unchanged structure and a very good documentation, it took me only about three weeks or so. And because learning works best by doing, I made some sculptures. Simultaneously I could review things I have learned during my time at the wood carving academy here in North Italy. My participation ended with me teaching the other students how to use ZBrush instead of carving. But that's another story! Crazy; it seems like everyone goes "digital" these days without exceptions...

    By the way, I have finally updated my website: http://www.selwy.com


    Boys and Girls



    I started with the same basemesh for all the characters below. For the textured guy I used QRemesher on a midres level, created new topology, projected the details back onto the new mesh and finished sculpting. For quick UV unwrapping I executed UVMaster as a push button solution - worked absolutely fantastic! With the help of Spotlight I roughly projected some reference images to the mesh and hand painted remaining spots. The images here are pure screenshots of BPR renders straight out of the ZBrush viewport. A modified version of the "old" SkinShade4 material was applied as shader.
















  2. #2
    Member User Gallery
    Join Date
    Mar 2011
    Posts
    42

    Thumbs up

    really happy to see your work again man !

    i love it ! can't wait to see more .

    keep it up !
    cheers


  3. #3
    Senior Member User Gallery
    Join Date
    Nov 2007
    Location
    Canada
    Posts
    3,282

    Default

    Wow! That is some incredibly nice work. You sure know how to capture a smile. Awesome!

  4. #4

    Default

    Dozens of Heads



    The following heads where all created in ZBrush 3.1 years ago. At that time no BPR was available and so I imported the finished sculptures into Mudbox for presentation - because of the real-time shadows and the "smooth surface" functions. (I promise that won't happen again ) Some of them are concept sculptures and pretty low res. I also head the chance working together with a local company on the wood bust project you see below. More information and many more heads on my website.



















    Last edited by selwy; 09-24-12 at 08:22 AM.

  5. #5

    Default

    Some Hard Surface sculpting

    I couldn't resist trying out some hard surface techniques. All parts were directly sculpted in ZBrush 4R4 based on a concept of the amazing Andrew Ley (http://andrewley.cghub.com/images/ )






    All in all, there are still MANY new features I haven't touched yet and I'm eager to explore what's possible in 4R4!

    Cheers,
    Selwy
    Last edited by selwy; 09-24-12 at 08:06 AM.

  6. #6
    Member
    User Gallery
    Join Date
    Jan 2009
    Location
    Poland, Warsaw
    Posts
    49

    Default

    The works are wonderful, and the way wood carving completely surprised me. I did not know that this is possible. Unbelievable!

  7. #7
    Member User Gallery
    Join Date
    Jun 2010
    Location
    ShangHai
    Age
    26
    Posts
    30

    Thumbs up All zbrush finished it?She was amazing.

    All zbrush finished it?She was amazing.

  8. #8
    Senior Member User Gallery
    Join Date
    Nov 2011
    Location
    Paris France
    Posts
    101

    Default

    Great sculpts!!!!

    For the first model i've often the feeling that arms looks too small in this position, don't know why... it's probably me lol...
    Anyways those models are awesome. I love the 2 full body women and the sit guy.

    Master pieces.

  9. #9
    Senior Member User Gallery
    Join Date
    Mar 2011
    Location
    chicago
    Age
    24
    Posts
    194

    Default

    Quote Originally Posted by julien3d View Post
    Great sculpts!!!!

    For the first model i've often the feeling that arms looks too small in this position, don't know why... it's probably me lol...
    same here.

    crazy stuff, good to have you back

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •