Hi guys, here is a Blizzard's Diablo fan art piece that ive been working on my freetime on this past weeks.
Highres entirely modeled using dynamesh in zbrush. Ingame builded in max (23k tris), baked with xnormal and preview in marmoset.
I will post more realtime and zbrush images later. Hope you like it!
Very, very nice (and faithfull to the game version) but you really should tone down the sharpen param in marmo, the face is hurting my eyes.
Besides you don't need that much sharpen, the sculpt is tight enough