There was a Zbrush tutorial a while ago (I wana say cer. V2) that went over how to create displacement maps for low poly assets without destroying the cage in the process. I feel kinda dumb for forgetting it but I haven't used Zb or had a need for displacement maps in a few years so I need some help finding that tut so I can brush up. I've spent the past 3-4 hours digging threw the Zbrush documentation and google looking for the damn thing so I'm hoping someone can point me to it so I can get on with my work.

thanks in advance,

Ryo