1. #1

    Default Art of W i l d B l o o D


    City in Fire!
    Hi guys, here is some art for Wild Blood (art for Trailers,Teasers,Cinematic)
    hope you like it

    and closeup
    concepts: environment- Yohann Schepacz,armor- Lee Lian,sword -Arnaud Simon-Laforest.


    Bloody Battle in Desert

    concept by Yohann Schepacz
    the Dark finally version - adjusting colors by Arnaud Simon-Laforest.




    closeup
    Environment -mix 3d/mattepaint.






    Skeleton - screen grab from Zbrush.
    For Skeleton all textures done is Zbrush. Base for textures (diffuse,specular) is occlusion/cavity. Done textures very fast- ZBrush help a lot.
    All hi-poly models done in Zbrush. Later will upload more pictures. On both Pictures same person - Lancelot -main character of game.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by neverwintered; 09-17-12 at 10:58 AM.

  2. #2

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    concepts: face- Arnaud Simon-Laforest,armor- Lee Lian.
    The head, hard-surface armor and other clothes, most of textures- done in Zbrush.




    old version of the face



    screen grabs from Zbrush

    screen from Zbrush

    1 subdivision Zbrush

    screen grab from Zbrush (not render)


    UV morph Zbrush. UV done in Zbrush by Zplugin UV Master.

    Peace of textures.
    This texture i also done in Zbrush by combination spotlight projection and drowing.

  3. #3
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    Top Row! Great detail, texturing and composition. how long did it take you to pull this off all together. really looking forward to see more
    Last edited by Jagoro; 09-17-12 at 11:06 AM.

  4. #4
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    Super stuff man! Love this faces!

  5. #5
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    Epic ! Hope to see more !

    And hope to see it on the top row !
    Last edited by DEDE_pig; 09-17-12 at 11:16 AM.

  6. #6
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    Great work!

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    Great models!

  8. #8
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    Yeah this is Boss. Awesome work!
    Francis-Xavier Martins
    Freelance Cg Artist
    Folio

    ZSketchbook
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    Very awesome and I have one question about the eyes. So if I understood right it was rendered in Zbrush, right ? If yes then does your eyes have this distortion effect when you look from the side ? I am not sure how it is called but I know how to acheave it in maya but not sure how to do it in Zbrush.


  10. #10
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    just awesome. It deserves the 5 star. I actually would give it more if there are any

  11. #11
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    Awesome stuff! I am speechless!

  12. #12

  13. #13
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    Amazing work! Thanks for sharing!
    See you on the dark side of the moon

    My blog
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  14. #14

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    amazing stuff, your are a talented artist, very inspirational work, I can┤t imagine how you get that zbrush handle that model, how many subdivisions did you use? and can we see a low resolution version or wireframe of the armor, please? or are dynamesh? Thanks!

  15. #15
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    Dayum, that face texture must be huge! Looks amazing though, outstanding polypainting and sculpting!

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