Question: Can you transfer polypaint without transfering sculpt detail?
The Project All button will project sculpt detail and polypaint. Or it will project sculpt detail only. It will not project polypaint only.
Is it even possible to write a script that will project polypaint only?
I realize you can do some trickery with morph targets but I was hoping for a cleaner process.
There's no 'one click' solution.
If the topology is the same you could transfer the polypaint using a texture. You'd have to assign the same UVs to each mesh if they weren't already assigned but it should work OK.
Other than that you could perhaps use the ZProject brush but that would be a bit of a fiddle and its success would depend on the model.
Store a morph target on your target mesh before you do a project all. That will project the geometry and color information. After everything is transferred, hit switch morph target and then delete the morph target.
It will delete the geo information but it will leave the poly paint information.
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