1. #46
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    All these last posts are very interesting.
    well done to all of you!
    @SporkFuMaster
    How many polys?

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    @michalis Just opened it up to check and I am currently at 163,072 tris with 38 spheres. I had to recount those. I didn't think that I had used that many spheres...

  3. #48
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    Gorgeous, SporkFuMaster

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    @veehoy Thanks.

    And here's a quick coloring of another dragon. Unfortunately I lost some of the sculpting on the other head, so I went back to this one for now. Didn't realize how bad those stripes came out on it.


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    He's Great !!!

  6. #51
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    Hi there!

    First of all, sorry for my bad English!

    A few months ago I discovered Sculptris during a research on new ways of modeling; ok you can think I'm a caveman but indeed it's almost true! My 3d modeling skills are from another age, when none of the actuals tools were available, so bet it I was quite amazed discovering this little beauty! Then with a few tests, I realize how easy is the today modeler's life and I since I'm here, my kudos to the math men behind such program!

    So returning to this thread, today, wandering in my app folder, I stubbled upon Sculptris app's icon and realize an update was perhaps available, so here I'm looking for infos to finally end over here, discovering this thread! What was my surprise because the last test I've done, guess what, it was precisely a Dragon!!

    So for fun here it is, far from being finished but who care, was just a test, a little less than 730.000 triangles... (is that a lot??)



    Just one comment for all young people who wants to do a career in modeling, with such tools forget about computers, just go to academic drawing schools to study anatomy and do a lot of drawing with models, human, animals, whatever, then once back behind a screen things will be so easy that you'll just blow away all those old foxes from pixar or whatever major studio!

  7. #52
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    @SporkFuMaster
    She looks great. It's she, right? Not he... LOL
    Are these cycles renders?
    @Cordieri
    Very nice start. Welcome to the club.
    I don't agree with the five fingers solution though.
    700k is too much for this, you can decimate it a lot.

    Ah, I just couldn't resist.
    The alter ago of my dog. (unfortunately it's not a sculptris project, it's blender only)
    I hope it's not too wrong to post it here.

    Last edited by michalis; 09-21-12 at 07:56 AM.

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    Another WIP....Sculptris and LW render.....


  9. #54
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    Great sculpting, to all of you.
    I can perfectly understand why you may render on external render engines-apps.
    What I can't understand is why you never learned how these engines work.
    To be able to present your artwork decently.

  10. #55
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    Sculptris just wouldn't let me paint the other dragon I made. I reduced it down to 228 tris and it still wouldn't load in paint mode. Just one of those things, I guess.

    So here's my second entry. All Sculptris and some Photoshop for shading and color adjustment.

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