my name is Tim and i usually sling clay@wax about to make shapes but have been dipping in and out of ZB for a short time. bought it in 2009 but couldnt get a handle on it. started being more in to digital December 2011 and have been learning since then. Dynamesh has really helped to make it feel like sculpting .
been working on this guy for a bit and have made changes as i iearn more about the UI and workflows; 1st images were my initial sculpt with dynashperes welded together but i wasnt happy with the detail definition so i deleted the boots and made new ones in Maya(second shot,no guns).
i am now looking in to Curve Insert brushes and want to add straps for the holsters so any advice on using zb to get sharper results would be appreciated. tips and methodoly welcome.
many thanks and happy modelling.