Hey there guys!
My name is Dan. My experience with Zbrush begun last spring when I started a thread here as well... but soon I realised that I had to take it easy, step by step so I stopped updating that. Since than, I've learned my first steps in Maya and I have achieved a decent level of knowledge in Zbrush... I still struggle sometimes with some things but I think that the days when I would spend 3-4 hours just to fix one little thing are gone.
This being said, I want to add also that I am learning by myself how to model and sculpt in 3d (my short term aim is to get a portfolio ready by next spring in order to apply for a game university, here in Sweden). Now, after I got me feet wet in Maya and with what I know in Zbrush, I can create a high poly model and take through the whole process in order to get it ready for game production. Since now I am back to Zbrush, I decided, once again, to take it step by step so my first posts will be about my journey in learning the ABC of Anatomy.
About the first images:
I decided to follow Scott Spencer as my guide through the ABC of Anatomy. I find him the perfect teacher when it comes to books and video tutorials. I started with his book, "Zbrush Digital Sculpting - Human Anatomy". The first chapter is focusing on the Human Figure ( 8 head canon - the hero figure) from a gesture perspective. Basically the aim is to achieve the main forms and curves of the human body. The idea is to keep the silhouette in focus while you get the main internal body forms and planes in place. Here is what I came with:
So this is the end product of the first chapter. Everything started from a very basic box man in Maya. The next step will be the head, in which he uses an écorché technique.. basically I will get the skull in place with the major bony landmarks, followed by muscles and finally by skin and fat. Than, in the following chapters, I will get down the figure and refine every part
Please go on and tell me if you see anything wrong with the figure... I am a beginner and any peace of advice will be much appreciated.


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