1. #1
    Member
    User Gallery
    Join Date
    Dec 2007
    Location
    Czech Republic
    Posts
    66

    Default Policeman

    Hi, i finished my new personal project of policeman game character. I did this screens in realtime game engine. Character has 14000 polys and gun has 3000 polys. Hope you like it and every c&c is welcome














  2. #2
    Senior Member
    User Gallery
    Join Date
    Jul 2008
    Location
    Romania
    Age
    36
    Posts
    276

    Thumbs up

    Great Model man..Top ROW material
    Daranga Mihai
    Lead Character Artist Ubisoft
    Bucharest

  3. #3
    New Member User Gallery
    Join Date
    Aug 2012
    Location
    brasil
    Posts
    3

    Default

    WOW geat work man, top row

  4. #4
    Member
    User Gallery
    Join Date
    Dec 2007
    Location
    Czech Republic
    Posts
    66

    Default

    Thank you guys, i am happy you like it

  5. #5
    Senior Member
    User Gallery
    Join Date
    Dec 2002
    Location
    New Hampshire,USA
    Posts
    1,720

    Default

    super clean work !!
    " crits n comments always welcome ! "

    " modeling isnt about volume but the spaces between " -me 2013

  6. #6
    Senior Member
    User Gallery
    Join Date
    Jul 2012
    Location
    Sweden
    Posts
    107

    Default

    Fantastic! I'm liking it a lot.

  7. #7
    New Member User Gallery
    Join Date
    Sep 2011
    Posts
    1

    Default

    Looks great ! I love the beautyrender

  8. #8
    Member User Gallery
    Join Date
    Nov 2003
    Location
    USA
    Posts
    79

    Default Are you ....

    .... kidding me! You are a very humble artist, this is exceptional work! Congratulations.
    Your character expresses quite a bit without even moving.
    Please comment more on your creation process if you can. Thanks.

    Keridan
    Reel

  9. #9
    Senior Member User Gallery
    Join Date
    Mar 2012
    Location
    Sweden
    Posts
    113

    Default

    Really nice and clean character man! Really good job on all the aspects ( visual and technical)!

  10. #10
    Member
    User Gallery
    Join Date
    Dec 2007
    Location
    Czech Republic
    Posts
    66

    Default

    Hey guy, it is really nice to read your comments. What can i say more about this work? In fisrt i was inspire by actor Steve Buscemi. It was just inspiration, but i didn't want exactly look. Zbrush model was so quick in 4 days. I know that create really realistic drapery is so so hard but i tried to do my best. Of course all the time it cen be better and better, but i think it's just about training. By the way i used 30 days trial of marmoset editor. It's really good way how to present assets. If you got any coment or question feel free and write me.

  11. #11
    Senior Member User Gallery
    Join Date
    Mar 2002
    Location
    Pinellas Park FL
    Posts
    2,051

    Default

    Wonderful character design. Modeling, texturing, pose, everything is great. I like that you chose not to make him a "superhero" guy, just an ordinary cop. The gun is freakin' sick. Very realistic.

    If you would allow me one critique, I think his hands are just a bit too big. I know that large hands are desirable in a male character, but this time maybe just a bit too much. I really hate saying anything negative because it is an exceptional sculpt.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •