1. #1
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    Default Diablo (Realtime)

    Hi guys, here is a Blizzard's Diablo fan art piece that ive been working on my freetime on this past weeks.
    Highres entirely modeled using dynamesh in zbrush. Ingame builded in max (23k tris), baked with xnormal and preview in marmoset.
    I will post more realtime and zbrush images later. Hope you like it!

    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by grassetti; 08-22-12 at 09:54 PM.

  2. #2
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    A-m-a-z-i-n-g!
    Fod@


  3. #3
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    More realtime images!

    Rafael Grassetti
    grassettiart.com


  4. #4
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    Amazing!! I like your works!!

  5. #5
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    Really... truly... amazing work. Very nicely done!

  6. #6
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    cheers
    Rafael Grassetti
    grassettiart.com


  7. #7
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    Fantastical! texture flats? Really superb =).

  8. #8
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    Rafael Grassetti
    grassettiart.com


  9. #9
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    Very, very nice (and faithfull to the game version) but you really should tone down the sharpen param in marmo, the face is hurting my eyes.
    Besides you don't need that much sharpen, the sculpt is tight enough
    Last edited by BeatKitano; 08-18-12 at 04:45 PM.

  10. #10
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    amazing work, never mind, i see you posted rest while i was writing the comment ;]
    What poly count were you at ?
    Last edited by slocik; 08-18-12 at 04:48 PM.

  11. #11
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    wicked bro

  12. #12
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    Fricken Model - Always look forward to seeing your models...

  13. #13
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    Grassetti damn it, why dont you just leave us alone. hahaha !! just kidding

    Good freaking work, will marry you if you post a tute on the details.

  14. #14
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    Omg amazing!

    Please tell me you have a "making of" that you're willing to share

  15. #15
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    Awesome. Top row in 3...2...1...
    Francis-Xavier Martins
    Freelance Cg Artist

    ZSketchbook

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