1. #31

  2. #32
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    its amazing to watch you work with the move brush. swoosh swoosh -> face
    cool

  3. #33
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    Ago
    Etcher - thanks man! I didnt use any polypaint in zbrush for this, all the textures were made in photoshop.



    Ago
    FrederikP - thanks man!
    Rafael Grassetti
    grassettiart.com


  4. #34
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    Cool Can be also the Gritche...

    ...of Hyperion in the book of Dan Simmons ! (The Shrike)
    Is beautiful that please without concept! ( Me and maybe also E Kant)
    Pilou's Galerie Pilou's Tips Tuts Page
    Cameyo's ZPlace Art Surfing Albums
    Dedicaces Perpetual Challenges

  5. #35
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    Here are the flat textures

    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Rafael Grassetti
    grassettiart.com


  6. #36
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    Great work as always !!!
    Congrats

  7. #37
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    wow finally i can see the this..always be a fan of your great artworks!!

  8. #38
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    I would love to be able to do this. it's really beautiful in it's own way.
    My power house pc

    3.0 ghz pentium 4 (with hyper threading!)
    3 whole gigs of ram (well 2 gig sticks and 2 512's)
    Nvidia GeForce 7600 gt (that's right 256mb of ram on this puppy)
    160 gb of hard drive space (2x80gb)
    not to mention a graphire 4 tablet ( all 6 inches of tablet glory)
    overclocking not needed.

  9. #39
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    Nice work. Beautifully executed

  10. #40
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    Hot damn, awesome as always, Mr. Grassetti. Always an inspiration; doubly so because I'm brazilian too

    I have one question... What's your workflow for creating the textures? You said you don't use polypaint... do you mean at all, not even for a base paint and laying out where is what so you can enhance in Photoshop? Or do you just go blindly in PS with a blank page and start doing it?

  11. #41
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    so perfect
    can't wait to see your next works!!
    My Blog
    My only ZBrush Thread
    ....................................
    ...keep zzzbrushingzzz...

  12. #42
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    Wow! Crazy design and superbly executed.
    Can't wait to see what you do next!

  13. #43
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    Thanks guys!


    Quote Originally Posted by awkner View Post
    Hot damn, awesome as always, Mr. Grassetti. Always an inspiration; doubly so because I'm brazilian too

    I have one question... What's your workflow for creating the textures? You said you don't use polypaint... do you mean at all, not even for a base paint and laying out where is what so you can enhance in Photoshop? Or do you just go blindly in PS with a blank page and start doing it?
    I use all the bakes like the occlusion map and normal map as a guide to where to paint the colors. And generate a few maps using crazybump. This way is easy to know what is happening.
    Rafael Grassetti
    grassettiart.com


  14. #44
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    This is just insane work! It's clearly done by a veteran!
    I also love what you did with the turntable environment.
    Just a question isn't 23K tris too highres for game model?
    I also liked him better with the flats.
    Cheers

  15. #45
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    Cheers for the dyna mesh video. Are you still running your online character workshop this year?
    __________________________________
    My website

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