http://www.youtube.com/watch?v=Y-3L9BOTEtw&feature=player_embedded#!
This is pretty damn impressive.
realtime GPU subdivision in maya’s viewport.
Jump to about time 10:30 to see the demo.
damn impressive
http://www.youtube.com/watch?v=Y-3L9BOTEtw&feature=player_embedded#!
This is pretty damn impressive.
realtime GPU subdivision in maya’s viewport.
Jump to about time 10:30 to see the demo.
damn impressive
Wow, man this is cool!
I just hope Autodesk implement this in Max. It’s about time ccmesh was given a chance too.
and Pixo - You guys are AWESOME but we need PTEX in ZBrush!
Thanks for sharing E.
Thanks for sharing this.
I showed the link to the guys around the office and everyone is pretty stoked to see this implemented.
Wishing I was a code monkey so that source code wasn’t so alien of a language to me…
Hoping for a simple plugin solution at some point!
even more!
Looks like they are super close to releasing this in Maya
Does anyone know if there are plans to integrate Open Subdiv in ZBrush?