1. #211
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    Fantastic work!

  2. #212

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    Wow..great work!

  3. #213

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    Love all your sculpting and painting artworks Bryan, Big fan feeling very inspired.

  4. #214
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    Thanks guys! Here are a few more random sketches and unfinished projects. Maybe they will come back to life at some point...


    Bryan Wynia
    Senior Character Artist id software

  5. #215
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    Awesome work as always. You really have a distinctive style. I saw the thumb without reading anything and knew it was your work. Any plans for additional gumroad videos?

  6. #216
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    great overall design with the scales on that face.
    Senior Character Artist - Bioware


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  7. #217
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    Love those two last concept!

  8. #218
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    Love the beak on that dude, it has a Classic monster vibe, Groovy concepts.
    jmcanimation.tumblr.com

  9. #219
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    cool snailosarus..
    looking forward for your next update.

    -r
    rasmus warming
    rasmusw.dk


  10. #220
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    Your zbrush creature sketches are extremely cool, keep them comming!!!

  11. #221
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    Nice sculpts. i like them so far

  12. #222
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    Default Sharing

    I have to be careful in the way I word this however, I know these are just ruff sketches but their is a certain point you should not give out anything and only work on your own portfolio, everyone should be aware that the amount of hacking and not giving propercredit for sources has increased with the globalization. While people in the industry may tell you its how you maintain ideas and continue to be inspired. It really isn't. What I have seen this industry become is a mess. Art has never and will never be about sharing or money and while for some unknown reason I still do have some delusional respect for the educational industy(idealism related) The fact is their will always be someone willing to spend more time on your design or idea than the people working any job for that matter, and people working in the industry who are connected that have money rather than ability willing to steal to keep the bottom line regardless of profits.

    So what I am saying anyone reading this saying wow or thinking they should display work BE CAREFUL it takes life time to develop a new style and a minute to steal it.
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  13. #223
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    Thanks again everyone it is always motivating to hear from everyone. Teyon, I have a few new tutorials I'm working on. As things slow down and I finish them I will make sure and share them with everyone.

    Had a chance to do a Lunch Crunch today. I hope to get back into creating these more often. Thanks as always for watching Boils and Ghouls!

    Pinterest Smashup Exercise from Bryan Wynia on Vimeo.
    Bryan Wynia
    Senior Character Artist id software

  14. #224
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    Default MaryGoRound

    The first work as an idea it seems moreof an exercise as the reptilian portrait is a overly fanaticized insci-fi culture, what I am trying to say is it seems you approaching it from a bulk shape concept. Everything does not have to look human to be readable as human just the evolutionary math, if you don't know whereit comes from its in organic chemistry. The scales on the outer edges are interesting in shape as the curvature of the forms excetuating the eyes and age of the character works well for the trapped memory, the sizing of the scales on the face could be exaggerated further so that the expression reads better around the edges of the mouth seems course from a functional level and while 16x9 rectangles around the nose appear asthetically pleasing I havenever seen scales that rectangular from a formation developmentperspective, other than some leather formations. On a working note itis fun to do everything by hand but some automation techniques maycome in handy with the variation and cleanliness of the scales plus amore rapid detailed approach to the character planning or iterates of a character with scales. From a evolutionary perspective how scales and scent form in cold blooded animals may be of relevance indesigning the facial characteristics. Thinking of blood flow formations may be of some use, when designing things. While you may have perceived negativity in my ideas, scary things are when an artist wants to better themselves, and no one can actually say something useful. So take as you will.

  15. #225
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    The Fat Flea creature created for the film The Ningyo. You can see more of the project here...

    https://www.kickstarter.com/projects...348/the-ningyo




    Bryan Wynia
    Senior Character Artist id software

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