1. #1
    Senior Member User Gallery
    Join Date
    Jun 2006
    Location
    Baltimore, MD
    Posts
    1,255

    Default New Sketch book and Beta

    Hey guys long time no post With the release of the new version, I was going to simply post my beta images to my original sketchbook thread.

    Its a decent thread with of decent work:




    But I think its time I moved on to a new sketch blog. Something that I keep for myself and myself alone. I've been very busy and hence as such havent had a lot of time for personal work. This thread is just for me to escape and get away. So like what you like, or not haha. Its not for you :P

    Anyway with the release of the new beta came new challenges, and new tools, the one tool I gravitated towards (as seen on the website's page and zclassroom) was the new Qremesher. The idea of automatic and influenced retopology excited me. I wanted to see what I could push and what I could do in a day.

    What you are looking at has been rendered in maya, however this character started from a sphere and at NO TIME, was any thing but ZBRUSH used in the modeling, texturing, UVing, retopologizing, etc. of this character







    Qremesher


    How I got to this point can be summarized by how I did another model of mine for the beta, a male and female from a sphere.

    The idea was to start with a simple sphere and dynamesh the crap out of it until it was in the shape of a human male:







    I then painted on the curves using the Qremesher brush, what followed was simple amazement




    Before and after





    and a variation



    I then continued the process and roughed in a woman the same way


    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	alien (1).jpg 
Views:	89 
Size:	89.3 KB 
ID:	316134  
    Last edited by Framedworld; 07-28-12 at 12:46 AM.

  2. #2
    Senior Member User Gallery
    Join Date
    Jun 2006
    Location
    Baltimore, MD
    Posts
    1,255

    Default Works in progress

    What follows now is a some new work that I am doing, each obviously not finished, I'm going to attempt to finish a few pieces, but here are some sketches and shtufffff

    An old viking WIP





    I also did a quick studio render of the original body, just to see what it would look like:







    Hawkman WIP








    Woman shot in head/Hawkman flies over her (depending on how pissed I am)









    a merc



    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Untitled-1.jpg 
Views:	363 
Size:	146.9 KB 
ID:	316176  
    Last edited by Framedworld; 07-26-12 at 02:11 AM.

  3. #3
    Senior Member User Gallery
    Join Date
    Mar 2008
    Location
    San Francisco, CA
    Age
    34
    Posts
    232

    Default

    Great work man. I love your sense of contrast too! Like the tiny hat on the huge head, for example.
    Chris Carter (aka CgCarter)
    Modeler & Digital Sculptor
    http://www.cgcarter.com | Z4R4 Beta Thread | The Grenadier

  4. #4
    Senior Member User Gallery
    Join Date
    Jun 2006
    Location
    Baltimore, MD
    Posts
    1,255

    Default

    Thanks man nice work on your part too. This new sketchbook has been something I've been dreading, but my old one is ridiculously long haha

  5. #5
    Senior Member User Gallery
    Join Date
    Sep 2004
    Location
    San Francisco
    Age
    30
    Posts
    724

    Default

    Lovely works man,so glad to see your beta works
    --------------------------------------

    Mohammad Modarres

    Website

    Blog

    ZBcentral sketchbook




  6. #6
    Senior Member User Gallery
    Join Date
    Jun 2006
    Location
    Baltimore, MD
    Posts
    1,255

    Default

    Lovely works man,so glad to see your beta works
    Thanks man

    Couldn't sleep so I did a little work on the old viking, not a ton, but something




    I also took my zombie boy render and put it through photoshop:

    Last edited by Framedworld; 07-29-12 at 01:50 AM.

  7. #7
    Senior Member User Gallery
    Join Date
    Mar 2008
    Location
    Belgium
    Posts
    3,135

    Default

    Great new stuff -> love the alien merchant! Also, superb male anatomy sculpt and polypaint -> came out really beautiful with the QRemesher, such nice lineflow

  8. #8
    Senior Member User Gallery
    Join Date
    Jun 2006
    Location
    Baltimore, MD
    Posts
    1,255

    Default

    Great new stuff -> love the alien merchant! Also, superb male anatomy sculpt and polypaint -> came out really beautiful with the QRemesher, such nice lineflow
    Thanks so much man, and love your zipper brush, I might use an adaptation on my hawkman model I started :P

    ----

    Okay, so blocking in done, going to begin detailing and tweaking

    Last edited by Framedworld; 07-29-12 at 01:57 AM.

  9. #9
    Senior Member
    User Gallery
    Join Date
    Jul 2006
    Location
    London
    Age
    29
    Posts
    653

    Default

    Cool works! I really like how you did your male and female characters.

  10. #10
    Senior Member User Gallery
    Join Date
    Jun 2006
    Location
    Baltimore, MD
    Posts
    1,255

    Default

    just a small update on hawkman, more of a concept of what I might want to do with it. Idk If I'm gonna do wings, trying to figure out a decent replacement.





    Last edited by Framedworld; 08-04-12 at 01:44 AM.

  11. #11
    Senior Member
    User Gallery
    Join Date
    Oct 2009
    Posts
    271

    Default

    Nice dynamic pose

  12. #12
    Senior Member User Gallery
    Join Date
    Jun 2006
    Location
    Baltimore, MD
    Posts
    1,255

    Default

    Thanks

    Heres a small update on the viking, I don't if I should do the helmet, but I'll have it here for now.


  13. #13
    Senior Member User Gallery
    Join Date
    Jun 2004
    Location
    Russia
    Posts
    334

    Thumbs up

    very nice viking! old and tired of war, but still ready for a good fight!

    ps: I was scared by zombie boy!

  14. #14
    Senior Member User Gallery
    Join Date
    Jun 2006
    Location
    Baltimore, MD
    Posts
    1,255

    Default

    @Uber: Thats exactly what I'm going for, and well GOOD :P

    So I just did a live sculpt on youtube, and it went well, minus some very poor microphone issues. If you didn't catch it, I did a quick sketch from a sphere:


    Which is now a stylized junkie







    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	ZBrush-Document.jpg 
Views:	418 
Size:	368.1 KB 
ID:	318106  
    Last edited by Framedworld; 08-12-12 at 03:05 AM.

  15. #15
    Senior Member User Gallery
    Join Date
    Jun 2006
    Location
    Baltimore, MD
    Posts
    1,255

    Default Some more live sculpts

    I did two more sketch sessions, each from a sphere, each with two different outcomes. Each took under an hour:
    one session had me doing a Banjo Dinosaur from one illustration.









    and another was sort of a prehistoric bird









    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	recieved.jpg 
Views:	161 
Size:	485.3 KB 
ID:	318727  
    Last edited by Framedworld; 08-12-12 at 03:08 AM.

Page 1 of 23 123410 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •