I am still pretty slow with Sculptris and sat down yesterday with the intention of doing some speed sculpts. Ha! Somehow I couldn't tear myself away and now have this big fellow:
I'll be detailing him from this point and posing and adding more atypical points to his rack. I find antlers very challenging to sculpt digitally, they are a combination of roundness and angles. I don't have them quite right just yet.....
I'm feelin' the antler pain for you, my friend. I am currently working on a moose for a client but i have to build it in sculpted prims so i cannot import it into sculptris or zbrush and they are much more intuitive then blender even with the bmesh.
Anyway, I love the young buck you have rendered and I think you have done an outstanding job on the antlers. I like the texture, reminds me a bit like butternut.
Thanks a lot! I might do a whole body, I like your pose idea I'm going to make the antlers all crazy, too. One of my fav things about digital sculpture are all the versions of a piece I can save, that right there is an amazing time saver!
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