Fabulous...
Top row to me!
How does this massive monster looks from below ingame, human scale?!
Must be sick!
Fabulous...
Top row to me!
How does this massive monster looks from below ingame, human scale?!
Must be sick!
Sébastien Legrain A.K.A Sebcesoir
http://sebleg.free.fr
Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!
That's gorgeous! Some much details on this piece, keep posting buddy!
thank you This is a very large BOSS and the protagonist's ratio is about 1:80.
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Top Row material..![]()
Daranga Mihai
Lead Character Artist Ubisoft
Bucharest
Wooow the detail on the low poly its amazing!!
It's just a game model 28000 Triangles
Last edited by qi zhen yu; 07-04-12 at 10:20 AM.
Awesome!!! Love design and detals!![]()
What a blast seriously I love, this looks rock solid!
Amazing attention to detail - the creature looks like it's created from stone!
Wow! Amazing sculpting man, great shapes and textural feel, and I really love those arms. Awesome!
Frederik Storm
Character artist
www.frederikstorm.dk
blog
showreel
my Z4r2 beta images
my Z4 beta images
my sketchbook
zbrush interview
matcap pack
Hoooooly cow! Amazing work. This is definitely one of my favorite sculpts I've ever seen.
Thank you friends for support
Last edited by qi zhen yu; 07-09-12 at 02:47 AM.
Last edited by qi zhen yu; 07-09-12 at 02:46 AM.
It's beautiful! nice work.