ZBrushCentral

Robot vs Model!

Hi all, just wanted to share some new render’s I did for a fashion magazine! Robot was created with Z’s hard surface modelling tools!
Retopologize the model for cleanup to bring the polycount down! Uv mapping and texturing was then applied in Z!
positioning in Maya and rendering with maxwell!

Cheers!

Attachments

FINAL-COVER.jpg

FINAL-ELBOW.jpg

FINAL-KICK.jpg

That’s really amazing work!

Very interesting concept to use live action and CG in a fashion shoot

Again - superb work!!

Would love to see your workflow!

Claudio

really nice, clean work! I’m very interested in seeing more of zbrush in the print industry. I hope to work in this field in the future.
I’ve studied to work in film/tv, but am hoping to learn more diverse uses of zbrush.
can you share how you got into your particular job? personally, I hear more about jobs in film or games.
I’ve also never seen maxwell renderer. looks like its a nicely rendered scene.
great job :slight_smile:

I love to see ZBrush being used in new areas. This package is a real tool for artists today.

And I always thought robots were made of tuff stuff! :wink: This is terrific.
Great design of the robot shapes throughout the character!

This is very nice. Very clean and perfect!

Thanks for the great feedback, Yeah it a pretty tricky task to get the model
looking beutiful while tring to add a bit of action! it was a lot of fun to combind the 3d world with a model
shoot! hope I get to do more in future! Thanks Dragonboy will post workflow soon,
hey CMalagrino you right it’s great to see where zbrush has been over the years!
in all different area’s!!!

thanks ArtBot and SolidSnakexxx!

Cheers guys!