Hi Sculptris users and Pixelogic crew. My name is Brandy Starbrite and I'm new here. Yaaay!! I am sort of new to Sculptris. I installed the software June 6th. And I must say, it's alot of fun. This and Blenders newly improved sculpting toolset is what I use, when I'm doing my 3d artwork sculpting stuff. I haven't done any fascinating artwork in Sculptris yet, but I'm getting there. The program runs really fluid on my notebook. Which is amazing. I installed Sculptris Alpha 6.
Anyways, I have a couple of question for you guys since I am a sort of newbie to Sculptris.
1) I know Sculptris uses triangle faces thingys to build objects. Is there anyway to convert my Sculpture model into Quads or Quad faces in Sculptris? With out having to use an external software program?
2) Or is there an option I probably overlooked, to convert the triangle faces to quads before I start to Sculpt in Sculptris.
3) When is the next Sculptris coming out? AKA Sculptris Alpha 7.
If you guys have an answer to my question, I'll be grateful and patiently wait for one.
Bye.PS: Is it me, or is it that Sculptris is way better and more fun than Z brush? Hmmmmmmm..........
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PS: Is it me, or is it that Sculptris is way better and more fun than Z brush? Hmmmmmmm..........
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Anyways. Bye for now.

