1. #16
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    truly amazing!
    Fábio Paiva - Character Artist
    Artstation
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    fabioppaiva@gmail.com
    Available for remote and contract work




  2. #17
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    Very natural - great studies

  3. #18
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    Amazing work!! top row for sure!!
    Alfonso Prieto
    3D Character Artist
    https://www.artstation.com/artist/alfonsoprieto

  4. #19
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    Great work man,

    You should rework the feets of the male, they seems to high and blocky

    keep it up
    Also Avaliable for freelance.

    http://www.lucbegin.com

  5. #20
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    Great works.. I especially like the facial study! Wonderful stuff!

  6. #21

    Default Great Stuff!

    Had to log back in and add to my initial post because I was compelled to come back to look on this again. This work is phenomenal! I Love it all!
    Last edited by THRAWN; 06-21-12 at 08:52 PM. Reason: Because it's such great stuff!

  7. #22

  8. #23
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    you have some mad sculpting skills, man!


    This is great!

  9. #24

    Default Additonal images

    Hi all, thanks for your kind words, I really appreciate it.here are some more share with you.

    For all my works, I think 90% part of work was done in Zbrush,some even 100%, so many awesome tools there make me very comfortable when doing sculpting.
    Basically I used a base model exported to Zbrush, and used transpose tool to pose my character, and directly sculpted on this pose. then there was fun time came
    to me. I tried to develop my skills as far as possible in digital sculpting, my aim was to follow these great traditional artist's works ,like Rodin, I want my model looks
    as natural as possible, so the sculpting process was a really important and a huge work for me. Fortunately there are so many great brushes provided by
    Zbrush make the dream could possibly be true. some brushes I used pretty often were: standard brush, clayes, polishes(really cool), damstandard, and more.
    During sculpting I also use polypaint to texture my model, to see if it worked when textures was on. After finally I felt good with my model ,I uv it , and exported
    several maps generated by Zbrush, and used them to do more texture works in Photoshop.

    here are ZB shots of my models some with textures.
    I found that there always lost details when add lighting,for me it's easier to see model errors in ZBrush shots.







    Last edited by luoqisheng; 06-22-12 at 11:04 AM. Reason: add signature

  10. #25
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    Great work on these! You rock!

  11. #26
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    gret models !!



  12. #27
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    Agreed, these are all excellent.

  13. #28
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    Some really excellent work! Very realistic!
    "We are living on this planet as if we had another one to go to." - unknown


  14. #29
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    Pennsylvania
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    Default Convincing

    Male figure is very convincing. Like that it looks like a REAL person, not exaggerated heroic anatomy. Pacino likeness is recognizable.

    Great job!

    Cheers!


  15. #30
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    Amazing over Amazing!

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