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Digital and traditional figure sculpting/drawing
Hey everybody!
I decided to open this new sketchbook up to focus solely on 1-2hr digital figure sculpts, traditional figure sculpts and traditional figure drawings using charcoal. My sketchbook is full of stylized creatures and stuff of that regard, which is where my passion lies, but I've found my anatomy knowledge really really lacking, and it's been holding my work back.
To start things off, this is a 2hr sculpt I did from reference. It was done asymmetrically, and sculpted after the pose was set already, the way I would approach a traditional figure drawing or clay sculpt. Asymmetry is a particular weakness of mine, so I'm hoping these will help. Also, is it taboo to post nude reference photos that I find online that I'm working from for comparison purposes?
Anyway, thanks for looking! Hope you like what you see, and I'd really appreciate any anatomy or other crits you guys have.


my reference:

Last edited by polaroid29; 06-21-12 at 01:48 PM.
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Hi Glenn, nice to hear from you
. It's going to be a long, hard road to become proficient enough to comfortably apply this knowledge to my characters, but one I'm willing to tackle.
Thank you for the book suggestion and the leg suggestion! I updated the original post with a thumbnail of my reference (hopefully that's okay, even though it's not my photo) for comparison purposes.
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It's cool to see the still images but there is something about looking at a 3D model in real-time that is just pure AWESOME! Nice work. What did you do for the curls in the hair? I think I know!
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I really like the stylized curls in her hair! Looking forward to more shots.
-Sam
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@nickz I completely agree! It's so much fun, and I could not thank you enough for bringing it to my attention! It's just so easy to see wireframes, and the instant turntable. Hopefully (crossing my fingers) this results in people opening up a little more to giving more in depth critiques, since they basically have control of the model right in front of them. The curls were magic, (or the swirl brush
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@acornbo thanks for the kind words sam!
regards,
-Robert
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Here is another 2hr one for today, but this time from imagination since this pose is hard to find reference for. A lot of it just looks..off to me. Mostly the backside area, but all of it really. Welp, guess that's the point of this thread!

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studying the master is really the way to go ! it helps it all directions of art, and also for creating models in zbrush :-) ... the lifemodel you drawn is nice, ,,,it looks like you do it the first time, your lines are timid, but exicted :-) anyway, i like the spirit. keep on with your studies, the reward is wonderful
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It looks really good. I only have two critiques.
1. The chest is not big enough. Bring the pecs down further and maybe out a little bit, depending on how strong you want to portray him.
2. His top abs are too pronounced, and also his rib cage is not pronounced enough. try and sculpt the form of the rib cage in there, and the abs should follow the form as well. I would recommend looking at the gallery for some models people have created. There are some really good references on this site!
Your doing great!
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