1. #16
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    Thumbs up Excellent

    Get up you almost made your favourite character come to life

  2. #17
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    you have a solid start for sure. i really want to see you pull this off. check the proportions - the length of the legs seems a tad short. He's maybe 7.25 heads total instead of 7.5 or 8. I'd go with 8 since Corwin's blood of Amber makes him superhuman.

  3. #18
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    Thanx Vladny)

    I'll try to fix this issue with proportions. Thanx for advise Magbhitu.
    I saw that somethin' is not right. But it looked like the effect of high boots.

  4. #19
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    So Magbhitu drew my attention to body proportion of Corwin.
    And here are fixes that i managed to make.



    now he's 7.75 heads. looks bigger. i'd even say huge)
    so it should be)
    thanx one more time Magbhitu.

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  6. #21
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    And here's my new screen.
    Added cape and sword with scabbard.
    Adjusted overal size of the model.
    Now Corwin is 190-something centimeters high.



    In the next step i'll add proper swordbelt and fix the cape.
    It can't be seen on this screenshot,
    but sword and scabbard goes through cape surface.

  7. #22
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    It's been some time but here i am with new add-ons.
    As i said earlier, here's swordbelt and fixed cape.
    And some strange hair on head of Corwin.
    Just a test of fibermesh.
    Will need to master this cute tool soon.





    I'll make silver-rose-buckle ofor the cape next.
    And it will be the end of main modelling.
    Will need to add some detail to cloth and face.
    And the most terrrifying part for me, - textures!

  8. #23
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    Hey there, nice work.
    The first thing that jumps out at me is the slenderness of his waist. I'd suggest taking the move brush and widening his hips a bit.
    Right now I'm not entirely convince that there is any actual bone structure under there.

    Other than that, good job and keep going!

  9. #24
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    Thanx Kid.
    I'll try to fix this issue with waist.
    It's true that he looks a bit straight right there)

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