Hey Ryan, thank you for opening the gates of Florence with your Anatomy 2.0 !
![]()
Hey Ryan, thank you for opening the gates of Florence with your Anatomy 2.0 !
![]()
Great course! Sculpting each muscle makes anatomy study much simpler.
Comparative anatomy and fibermesh experiments:
_____________
joaquingarreta.blogspot.com
I really like this anatomy study quim. The proportions are really accurate for most people. Reminds me of BodyWorlds cadavers. Had this surreal feeling to the it.
The flesh version looks more muscular which is odd though. The biceps look much larger than the echorce. I would think he would have more of a hipster lanky anatomy with flesh. Anatomy is still good though
Have you tried rendering these out?
@everyone this looks great. Reminds me of college doing echorce. MIght ahve to do a workshop at some point. Its been a long time since I have done an echorce.
Last edited by womball; 05-21-12 at 09:51 AM.
Hello,
1, Lot to learn in Visualarium and Zbrush Workshops, thanks Ryan.
2, I found nice people there, too (though a bit crazy: hi Hendrik, Mr. Garreta, Remi, MattClap, The Hons, Maxx, Renato, Where is Petur, Joyce...).
3, William has a lot of patience and does not sleep.
![]()
_____________
argh, I'm always late.
Very nice wolf beast.
D.
Haha! Ricard, you are too funny man.![]()
Your work is so fantastic and trust me on that even when you don't believe in yourself.![]()
I am almost halfway through the course, so I am taking a little "break" to have some fun with the module lesson number 4 creature.
There is soo much to take in and learn, but I am loving the experience. Also I'm finding that the more I work through the anatomy, I'm also
learning tons about how to use and work within ZBrush. These renders are mostly BPRs with a little C4D and Photoshop for the environments.
My thanks to Ryan for a great class!
![]()
Excuse me Deckard01, I don't want to embarrass you and embarrass other students replying as an hysterical fan but
1, thanks for writing here
2, your work is impreeeeeeeeeeeeeeeeeeeeeeeeeetc-sive + exclamation mark
Excuse me Mysterious Arthaven, I may try to embarrass you from time to time but
1, man, you are everywhere, eveytime and every-beer
2, your mod is so impreeeeeeeeeeeeeeetc-sive + some emoticons
Best regards.
_____________
argh, I'm always late.
Say again really nice sculpt on your anatomy study. That is looking really tight and solid!
The workshop for you was definantly worth every penny man, just keep on going mate you're on the right track for sure!
All the best and happy sculpting,
- Kenny![]()
Kenny Carmody
Student for 3D-Modelling and 3D-Sculpting
ShowReel May2012 - http://vimeo.com/42027953
CGHub Portfolio - http://kc-production.cghub.com/
Blogfolio - http://kennycarmody-art.blogspot.de/
^
^
Thanks a ton, Kenny. We are learning every day in these classes.
And Mathias Bader draws very nice big cats.
_____________
argh, I'm always late.
Mathias is amazing! So many good examples to emulate in that class.
Last edited by kalero; 05-25-12 at 04:27 AM.
Hi i couldnt afford the Anatomy 2r2 course but i am trying to sculpt the bones and muscles myself.. I just have difficulty in sculpting muscles.. Right now i am using shadow box but how does you guys sculpt muscles in the Course??.. Wat tool u guys use?.. Can anyone plss help me?..
Hello Dixit,
We used in class several tools, shadobox, zspheres and even zsketch. Ryan introduces different workflows and techs just to let us choose what we could prefer in the future.
Usually we drew some basic shapes in shadobox and refined them using claybuildup, trymm dynamic and so. If you don't like the mesh from shadowbox (not very friendly, sometimes), you can apply dynamesh with a low res and subdivide the shape if its necessary or just take any simple primitive and tweak it until you have a nice shape and then dynamesh it and do some clean up.
Well, lots of options.
At the end, the only thing that matters is having a good guide, good info, good references and choosing the tools that you enjoy more. In any case, details are not important, shapes and structure are the most important part to learn.
BR.
_____________
argh, I'm always late.
I came across the old Shawbrother stuff on youtube and really started wondering why there isnīt any game out there, that letīs you pick those oldschool guys (e.g. one armed swordsman, the flying guillotine guy)
in some cool fight game with all those mad sounds![]()