A while back there was a useful plugin called Material Baker (up to v2 last time I checked) that obviously let you bake in your material to a diffuse map. This was awesome when exporting to 3ds max etc.
The old version doesn’t seem to work well in Zbrush 4R3, so I was wondering if there has been an update? Couldn’t seem to find it on my own.
Or does Zbrush 4R3 contain some features I havn’t heard about that might enable this by built in means?
Much obliged!