1. #1
    New Member User Gallery
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    May 2009
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    Default Scarlet Witch Real time character

    Hi all!

    This is my last work, a real time model based in Scarlet Witch, Marvel character.

    Zbrush for high poly model, 3D Max for low poly retopology, xNormal for normal map, photoshop for texture and Marmoset for real time render.



    Hope you like it!

    C&C welcome

    Bye!
    Last edited by Boxela; 05-10-12 at 09:09 PM.

  2. #2
    Senior Member User Gallery
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    Seattle, WA
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    Default

    I like it

  3. #3
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    Default

    Awesome model!
    Really like the lighting in the render
    New Sketchbook! (with a new free skull on page 1!)

  4. #4
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    Nice Model! Love the workflow on how this character was made! Was the hair done in 3Ds Max? And did you ose this model i Zbrush or did you rig the model in order to pose it? Just curious on how you came about this result. But still, love the work!

  5. #5
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    Default

    Thanks for the comments!

    devil_hunter01 the hair was made with hand painting using a hair brushes in photoshop for the opacity maps nothing mystery.

    The pose is made with traspose tools in zbrush.

    Thanks again!

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