I installed the GoZ addon in XSI 6.02 and it is not working.
In the plugin manager the GoZ.64.dll is showing up as invalid.
It would be great to get it working in XSI 6; any ideas?
Thank you very much for your work. Brilliant stuff.
So usefull, thanks for this !
Thanks for looking into it. I should probably upgrade Softimage . My license was not properly transfered when Autodesk aquired Softimage so I would need to buy a whole new license. I ran into the same situation when I upgraded VUE xStream their Softimage plugin isn't supported before XSI version 7.
No my friend , i have to thank u , i wish we had more minds like yours in this country.
Originally Posted by kostasph
Kudos for the effort !
Kostas , i MUST say thank! awesome plugin! finally i can render displacement maps without problem on the geometry approximation! finally =) all thanks to you!!
I am glad you found it useful!
Thank you !
- DLangley hi,
I was looking for XSI 6 compatibility and I found that in order to install it in XSI 6 I must change the code a lot.
In fact I am using C++ Classes that have implemented in XSI 7, this is the main issue.
There is also an issue with the Material Shaders I use that don't match with XSI 6.
I could make it work maybe in the next update, but I can't make any promises...
Last edited by kostasph; 05-11-12 at 02:29 AM.
I really appreciate your efforts and the complexity of trying to make it work for XSI 6. If it is not practicle to write the code changes, I certainly understand. I am grateful for your willingness to explore it.
Thank you very much kostasph.
Followed the pdf's instructions, got an error message when i started the Goz softimage installation, after having clicked the install button, tried the manuel installation of the GoZ.xsiaddon, and impossible to do that. I can't drag and drop the GoZ.xsiaddon file in the softimage's viewports.
Tried to run zbrush and softimage as administrator, but it still not working.
I have sofimage 2012 on windows 7 64 bits and zbrush 4.0.
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