You probably added the "Smoothing Modifier" there's a checkbox in the transfer tool, or you can do it from the Scene tab ... However, the problem isn't in rigging, it's in Sculptris UV's and texture. The Auto UV-seams are placed horribly and forces bad stretching. Paint him up then animate again to see what I mean ......


Pixologic ZBrush Blog


















Reply With Quote
It's a stand alone proggy, Import the mesh as a .obj .
