1. #1
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    Default Mecha-Lisk WIP

    Hey guys, thought I'd post some WIP shots of a piece I've been working on so maybe I'll be motivated to finish the thing. This was my first hard surface piece in any medium and I deeply regret choosing something like this as a "practice" model to learn from, but it's turning out nice and I HAVE to finish it. When I started this a couple months ago I just created a mess and my 32bit OS couldn't handle what I had in mind and I gave up. Now that I've played with a few hard surface work-flows since I started this project I've got a decent understanding of how to finish it.

    This is just the torso, but I've got other parts finished in a disorganized mess of sub-tools in a web of folders that I'll post once I organize a bit.

    100% Zbrush, not a whole lot of sculping involved with this guy, mostly clipping/masking/deformations.





  2. #2
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    Great Start!
    Can't wait to see the final result

    Keep it going!
    Cheers,
    Svyat
    faivcat@gmail.com

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    Nice one!

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    Looks cool , how high is your poly count at the moment. Looks pretty dense.

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    There are still some placeholders and unfinished parts on the torso, but right now its just under 7 mil with 59 sub-tools. Nothings decimated atm but Im sure that'll help when I'm putting it all together.

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    Makes me think of the thorax of some sort of insect. I can't wait to see the rest of the pieces come together!

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    Great job man !!! you can show how you did this ?

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    Sure m0delista, when I get a chance I'll try and post some of my workflow. My workflow did change throughout this model a as I learned more/better ways to do things, and I've had to redo a bunch of stuff, but I'll be sure to post something.


    Here's the back leg. Unfortunately for me, all four legs aren't the same, so I'll be posting some work on the front legs sometime this weekend.


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    nice, those are badass

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    Thanks for all the kind comments guys.

    Had some time this weekend to finish up the front legs and do a few quick BPR passes.




    Also went ahead and slapped together what I have so far so you guys could see a bit of the overall progress. Probably half way done at this point. The next few pieces will make this guy more recognizable.
    Anyone have any guesses as to what it is? Hint: thread title gives it away.


    Last edited by Mr.Spooky; 04-29-12 at 07:04 AM.

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    wow really good, i loved it!

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    Thumbs up

    Wow, very nice

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    I wish i could do this kind of hard surface in zbrush, no idea of how to do that.
    Amazing model!
    Any questions?
    Just ask, and i'll answer soon as i can.

    If you want to contact me outside of Zbrushcentral here's my email: himynameisbrunob@gmail.com

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    Thanks guys

    Here's a quick little update. I'll probably add a little more detail to the claw, just hit a wall where I couldn't think of anything else to add.


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    Couldn't sleep, so I thought I'd do a little work on this model. Getting close to the end.

    It should be more recognizable now. For anyone who doesn't know, it's an Ultralisk from Blizzard's StarcraftII, if a Terran made it. They need a melee mech right?

    I practically made the head twice. First head was something I did months ago that inspired me to do the whole thing, but it wasn't very clean and I didn't know as much as I do now.
    Here's what I ended up with.



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