1. #1
    Member User Gallery
    Join Date
    Jun 2005
    Location
    Bay Area, Ca
    Posts
    48

    Default How do I view the actual code of a model I created?

    How do I view the actual code of a model I created?

    I would like to copyright a model I made but I was told in order to copyright a 3d model you need to copy the code and send it as a text file to the copyright office. I don't know how to view the code of a zbrush model. Is the like a .ma file for zbrush like there is for Maya?

  2. #2
    Moderator User Gallery
    Join Date
    Jun 2004
    Location
    UK
    Posts
    8,635

    Default

    The ZBrush proprietary file format for models is the ZTL. You can open this is a text editor but it will be meaningless because it's a binary format. I can't imagine that will be very useful for copyrighting the file.

    You can export your model from ZBrush as either an OBJ or a Maya .ma file. These are both text files (though if your model is high poly then they will be huge files!).

    HTH,

  3. #3
    Member User Gallery
    Join Date
    Jun 2005
    Location
    Bay Area, Ca
    Posts
    48

    Default Thank you

    Oh! That explains why the .ztl code looked all funky. I wanted to copyright the actual .ztl file but I guess its all the same in code. Thanks for the tip!

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •